I had the opportunity to be part of the INTERACT project for an academic exchange at DMJX in Copenhagen. The week had been truly an eye opening experience on how different pedagogy models could be applied to deliver interactive/interaction design courses to accomplish learning goals. Me and my RMIT colleague Blair Wilde both hit the[…]
Earlier this year BA (Hons) Interaction Design Arts graduate Michel Erler was shortlisted for the Tate IK Prize. The IK Prize is presented annually by Tate for an idea that uses digital technology to innovate the way we discover, explore and enjoy British art in the Tate collection.
“Critical Exploits is an examination of the key tropes, tools and methods of speculative and critical design and a journey through some of the key contemporary projects of the field. Taking in the thematic areas of futurism, design fiction, networked devices, science communication, critical infrastructure, warfare, material culture, synthetic biology and network politics, the talk[…]
“This video reflection on my 2015/16 London exchange as a part of the Interact Mobility Project. These are a few of the highlights from my 5 months in the UK – a truely unforgettable experience!” Jenna, QUT.
This week students from BA (Hons) Interaction Design Arts took part in a Science Museum Late event to celebrate the Principia Launch – Tim Peake (the first British ESA Astronaut) and his mission to the International Space Station. To commemorate the occasion live broadcasts of the launch were featured during the Late alongside activities and[…]
In September 2015, academic partners from all four institutions gathered to plan Interact Mobility activities. The gathering was timed to coincide with the annual London Design Festival (LDF) as an opportunity to explore the broad range of events and activities of the festival — which will inform an Interact Mobility event for LDF 2017. The[…]
“Conceived as a model for the library of the future, The Edge, launched by State Library of Queensland (SLQ) in 2010, is at the forefront of re-imagining libraries for the 21st century. With a mandate to empower Queenslanders to explore creativity across art, science, technology, and enterprise, The Edge is a visionary space for ‘creating[…]
“The Cube is one of the world’s largest digital interactive learning and display spaces dedicated to providing an inspiring, explorative and participatory experience of QUT’s Science and Engineering research.The Cube consists of 48 multi-touch screens soaring across two storeys. Housed in QUT’s Science and Engineering Centre, The Cube is your hub for scientific and digital[…]